Inclusion, Representation, and Accountability in Games
CGDD-101-9216
University at Albany
- Semester
- Fall 2025
- Instructor
- Sarah K Lauser
- Start Date
- 08-25-2025
- Total Credits
- 3
- Call to Register
- 518-442-5140
Take your class online with SUNY
You will learn the same curriculum as our on-campus students
Welcome to an immersive journey through the fundamental concepts and methodologies that shape the world of game design, development, and critique. This course offers a critical exploration of each of these content areas, highlighting the dynamic interplay of these elements in the creation, production, and reception of modern games. Throughout the course, students will gain a comprehensive understanding of these core concepts, which will be translated into practical and critical application. They'll explore hands-on methodologies to bring these concepts to life in creative and analytical ways, bridging the gap between theory and practice. This course goes beyond the surface, delving into the complex controversies and concerns that surround gaming and game development, shedding light on how these issues are intricately woven into cultural norms. Discussions will also extend to matters of gender, race, and sexuality within the gaming landscape. By the end of the course, students will emerge with a profound comprehension of the multifaceted world of game design and development, with the critical and creative skills to engage in thoughtful praxis within the field. Join us in this intellectual adventure, where you'll decode the intricacies of game design, development, and critique, while exploring their profound impact on contemporary culture.
Course Area: Information Design & Technology
Level: Lower Level Undergraduate
Dates: 08-25-2025 - 12-08-2025
- Find books for your online class
- Instructor: Sarah K Lauser
- Local Course ID: 25FA_ALB_CGDD101_1
- Books & Supplies
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