Game Design & Development Fundamentals

CGDD-271-9240

University at Albany

  • Semester
    Spring 2026
  • Instructor
    Michael Campion Leczinsky
  • Start Date
    01-21-2026
  • Total Credits
    3
  • Call to Register
    518-442-5140

Take your class online with SUNY

You will learn the same curriculum as our on-campus students

Dive into the multifaceted realm of game design and development with an emphasis on hands-on learning through rapid prototyping, agile methodologies, and collaborative project management within tight development timelines. This course offers a blend of lectures, practical exercises, and discussions at the intersection of digital design, creativity, and technology. You'll explore key industry concepts such as game design, development, production strategies, funding, startups, team dynamics, monetization, and promotion. Enhance your practical abilities by crafting pitches, concept proposals, and advancing your own game project, culminating in a group-developed final project using collaboration and time management tools. Beyond practice, delve into game design theory, familiarize yourself with essential industry vocabulary, and adopt best practices. This course is a transformative blend of theory and practice, setting you up for success in the dynamic gaming industry.
Course Area: Information Design & Technology
Level: Lower Level Undergraduate
Dates: 01-21-2026 - 05-05-2026
Find books for your online class
Instructor: Michael Campion Leczinsky
Local Course ID: 26SP_ALB_CGDD271_1
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