Game Design & Development Fundamentals
CGDD-271-9240
University at Albany
- Semester
- Spring 2026
- Instructor
- Michael Campion Leczinsky
- Start Date
- 01-21-2026
- Total Credits
- 3
- Call to Register
- 518-442-5140
Take your class online with SUNY
You will learn the same curriculum as our on-campus students
Dive into the multifaceted realm of game design and development with an emphasis on hands-on learning through rapid prototyping, agile methodologies, and collaborative project management within tight development timelines. This course offers a blend of lectures, practical exercises, and discussions at the intersection of digital design, creativity, and technology. You'll explore key industry concepts such as game design, development, production strategies, funding, startups, team dynamics, monetization, and promotion. Enhance your practical abilities by crafting pitches, concept proposals, and advancing your own game project, culminating in a group-developed final project using collaboration and time management tools. Beyond practice, delve into game design theory, familiarize yourself with essential industry vocabulary, and adopt best practices. This course is a transformative blend of theory and practice, setting you up for success in the dynamic gaming industry.
Course Area: Information Design & Technology
Level: Lower Level Undergraduate
Dates: 01-21-2026 - 05-05-2026
- Find books for your online class
- Instructor: Michael Campion Leczinsky
- Local Course ID: 26SP_ALB_CGDD271_1
- Books & Supplies
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