Playing Japanese Online Games
AAAS-281A-01
Binghamton University
- Semester
- Summer 2026
- Instructor
- Thiam Huat Kam
- Start Date
- 05-26-2026
- Total Credits
- 4
- Call to Register
- 607-777-6088
Take your class online with SUNY
You will learn the same curriculum as our on-campus students
Gaming has become an integral part of our lives, as games have become one of fastest growing sectors in the media industries at the global level. This course focuses on the (often free-to-play) games that are played on mobile phones and internet browsers, exploring their impact both within and beyond Japan. Through the course, students will learn how to connect individual gaming experiences to broader issues that include but are not limited to: games as integral driver of worldbuilding, media convergence, and transmedia franchising; games as nexus between collective intelligence, sharing economy, and playbor; the theme of anthropomorphism (gijinka) in games that unsettles the boundaries between human and non-human, as well as between genders; games as avenues for retelling histories with particular implications.
Course Area: Humanities
Level: Lower Level Undergraduate
Dates: 05-26-2026 - 06-29-2026
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- Instructor: Thiam Huat Kam
- Local Course ID: 26SU_BIN_AAAS281A_01
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